![]() ![]() (I thought “Do you come here often?” might come off wrong.) “Yo,” I offer, which is met with “Hi.” Good chat. I try to have a few conversations with her, as we can communicate in real-time. Except for a ShibaInu (not Chewbacca), and a purple-octopus woman, most people look quite human. I spawn in “Genesis Plaza,” a bar in a shopping mall plaza for avatars - a bar without alcohol. Loading… Then I jump off a diving board into a wormhole, which I initially thought was a stripper pole. In the end, my desire to do something different is undercut by impatience, so I click “randomize” to keep the story moving - and get a man dressed in something I might actually wear. You can select a bald woman or buy banana “skins” in the gift shop. The avatar allows you to choose by grunting at the outfit choices, more approvingly for others. Sailor Moon Japanese schoolgirl outfit, as that’s the image of Comic-Con seared into my brain. Who should I be in Decentraland and why? People’s images of themselves never correlate with other people’s images of them. I enter Decentraland, I’m soon faced with the decision of whether to choose a realistic or cartoonish avatar. I’m a believer in decentralized tech and all that it may or may not offer, but I’m not sure the current version of the Metaverse is the place I’d like to hang. Second, the Metaverse OnlyWorks well for virtual events Ready Player One Here are two lessons I learned during my Metaverse trips over the past few week:įirst, the Metaverse works well with virtual events. ![]() Pokemon Go was a global phenomenon that was accelerated in part by a nostalgia that made it all make sense. The investment thesis is clear: These kids won’t feel strange in the Metaverse.Īdults still feel the need escape from reality. You make friends online these days - if you’re 12. Roblox boasts 43 million daily active users and 220 million monthly active users. Partly created by users, shared virtual worlds can be found elsewhere. Virtual reality headsets are now available to place you among those pixelated images. If you’ve seen Second Life (circa 2006) or even Golden Eye 007 from the late 1990s, it’ll be familiar, as the Metaverse’s graphics haven’t advanced that far forward from those pixelated images. ![]() But unless you’re a gamer or a devotee, visiting it may still be a little underwhelming, at least for now - and especially for gamers. ![]() You’ve probably seen images or entered the Metaverse, perhaps in places like Decentraland or The Sandbox. So I packed my virtual bags, and set off on a journey to find out. Are brands jumping on the PR bandwagon at hyperspeed? Is this really the future? Is it a time or place that is near? How soon? While everyone knows that the Metaverse is coming soon, no one knows how it will look.Īt present, people say it’s clunky and difficult to use and are waiting for further development. ![]()
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